garymott3

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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
thank you bro
 

deadtower600

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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
awesome guide
 

berlokoglock

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tham
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out

Thankssssssss
 

zzw1994414

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Joined
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Messages
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

无需验证小额付款,也无需处理谷歌的信任骗局。无需账户时效要求,也无需复杂的设备欺骗。只需一部干净的手机、一个新账户和一张可用的银行卡。简单、高效、可靠。当然,为了获得更高的交易量,你可能需要更频繁地切换设备,但为了获得稳定的成功率,这点代价微不足道。

订阅和退款

应用内刷卡游戏中另一个强大的力量是订阅。这些订阅无论是自用还是转售,都是一笔巨款。为什么?因为大多数流媒体平台和订阅服务都懒得去正确执行苹果谷歌的退款协议。


View attachment 7911
瞧,当应用内购买发生退款时,AppleGoogle都有系统通知商家。他们提供 API,让公司在订阅被退款时自动撤销访问权限。但像HBOHulu Disney+这样的公司呢?他们把这事儿做砸了。如果退款是通过App Store进行的,情况尤其如此,因为Apple并没有真正为公司提供一种便捷的方式来了解哪个账户只对哪笔交易进行了退款。他们的系统集成度很差,即使你购买了年度订阅卡,一周后被退款,你的访问权限通常也会在全年保持活跃。

这种草率的执行正是你看到这么多“廉价高级账户”被出售的原因。这些卖家并不是什么魔法——他们只是通过网站和应用内购买来获取订阅,然后快速转卖。即使这些卡被扣款,账户仍然有效。
* 隐藏文本:无法引用。*


结论

当传统的刷卡支付方式遇到瓶颈时,应用内购买就是你的秘密武器。当其他人都在与强化的网络支付系统抗争时,你却能像数字忍者一样轻松绕过应用商店的后门。这场游戏的重点并非暴力破解,而是发现并利用这些安全漏洞。

无论您是想让“死卡”复活,还是想避开处理器黑名单,应用内购买都能带来网络交易无法企及的可能性。掌握这项技术,即使其他人已经放弃并回家,您也能拥有可靠的收入来源。

请记住:贪婪害人。保持合理的流量,清洁的设备,严密的运营安全。聪明的钱不是靠一次大手笔就能赚到的——而是通过持续不断地利用这些被忽视的漏洞来积累的。

现在就行动起来,利用应用商店赚钱吧。D0ctrine出炉
c
 

jenrey

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Messages
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T
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
thanks
 

Geographer

Banned
Joined
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Messages
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Reaction score
0
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
 

Nahmir60

Newbie
Joined
26.04.25
Messages
1
Reaction score
0
Points
1
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
Thanks
 

Oggrinch08

Newbie
Joined
24.04.25
Messages
16
Reaction score
1
Points
3
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
Wow
 

frankietrinh

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Joined
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View attachment 7903 📱Mua hàng trong ứng dụng Carding📱
Bạn đã bao giờ thử đấm vào một trang web bằng những quân bài và thiết lập tốt nhất của mình nhưng nó vẫn không nhúc nhích chưa? Hoặc có thể là quân bài của bạn đã bị cháy thành than - bộ xử lý thanh toán đã gắn cờ và đưa bạn vào danh sách đen. Thật bực mình phải không?

Vâng, có một cửa hậu nhỏ lén lút mà hầu hết các bạn bỏ qua: mua hàng trong ứng dụng . Những công cụ kiếm tiền di động này hoạt động trên các đường thanh toán khác với các giao dịch web thông thường, mở ra một thế giới khả năng hoàn toàn mới. Hướng dẫn này sẽ chỉ cho bạn cách tận dụng mua hàng trong ứng dụng để thổi luồng sinh khí mới vào những thẻ "chết" đó và bỏ qua các khối xử lý thông thường.


Lưu ý: tính năng này cực kỳ cụ thể và chỉ hoạt động trên các nền tảng có tính năng mua hàng trong ứng dụng, nhưng khi bạn sử dụng thì nó có thể cực kỳ hữu ích.

Mất cân bằng an ninh
Hãy nói về sự mất cân bằng bảo mật - khi các giao dịch trên web của công ty bị khóa chặt nhưng các giao dịch mua trong ứng dụng lại an toàn như ổ khóa của một cửa hàng đồng giá .



Lấy ChatGPT làm ví dụ. Thanh toán web của họ chạy qua Stripe , gần đây đã trở nên hung hăng như quỷ với việc phát hiện gian lận. Stripe Radar đã trở nên hoàn toàn điên cuồng trong vài tháng qua khi chặn các giao dịch hợp pháp và coi mọi thẻ như thể chúng là chất phóng xạ. Đối với những người làm thẻ làm việc với các thẻ rác giá rẻ, việc thanh toán qua đó cũng giống như tìm thấy một con kỳ lân trong sân sau nhà bạn.

View attachment 7906

Hoặc hãy xem Roblox - họ sử dụng XSolla hoặc Stripe để thanh toán trên web. XSolla yêu cầu phí đăng ký và xác minh thẻ. Nhưng đây là điều thú vị: những công ty này cũng có ứng dụng di động nơi bạn có thể mua chính xác những thứ tương tự.

View attachment 7905

Bạn thấy hầu hết các công ty đổ nguồn lực vào việc bảo mật thanh toán trang web chính của họ, đối xử với họ như đứa con đầu lòng. Nhưng bảo mật mua hàng trong ứng dụng của họ thì sao? Việc đó hoàn toàn được giao cho các cửa hàng ứng dụng của GoogleApple . Khi bạn tìm ra những điểm kỳ quặc của thanh toán Play StoreApp Store , về cơ bản bạn đã có chìa khóa chính để thanh toán bất kỳ thứ gì mà các công ty này bán thông qua ứng dụng của họ. Giống như tìm ra một đường hầm bí mật bỏ qua tất cả các biện pháp bảo mật trang web hào nhoáng của họ.

Bây giờ đừng hiểu lầm tôi - các cửa hàng ứng dụng không thực sự rộng mở. Cả AppleGoogle đều có các biện pháp bảo mật riêng có thể gây phiền toái. Nhưng khi bạn đang đập đầu vào tường cố gắng kiếm một số tín dụng Roblox bằng thẻ bán lại trị giá 2 đô la của mình và không vào được trang web chính, ngay cả một mục tiêu dễ hơn một chút thông qua mua hàng trong ứng dụng cũng trông giống như một ốc đảo chết tiệt giữa sa mạc.

Sự mất cân bằng bảo mật này tạo ra cơ hội. Trong khi mọi người khác đang đập đầu vào tường gạch, bạn sẽ trượt qua cánh cửa bên của giao dịch mua trong ứng dụng.

iPhone so với Android

Không phải tất cả các cửa hàng đều như nhau và hai cửa hàng này khác nhau rất nhiều về mặt an ninh.

Cửa hàng ứng dụng Apple

Bảo mật của Apple tập trung vào thiết bị - họ theo dõi và đánh dấu các mẫu đáng ngờ trên từng điện thoại. Đẩy quá nhiều giao dịch mua qua một thiết bị duy nhất, đặc biệt là những thiết bị lớn ngay từ đầu, và Apple sẽ chặn bạn. Đặt lại thiết bị của bạn có thể giúp tránh một số cờ nhưng không phải là giải pháp thần kỳ. Tin tốt là gì? Trừ khi bạn là một thằng tham lam chạy hơn 10.000 đô la mỗi ngày qua một điện thoại, nếu không, bạn có thể sẽ không bị đưa vào danh sách đen vĩnh viễn . Apple không thể cấm hoàn toàn các thiết bị thực hiện giao dịch mua - hãy tưởng tượng cơn bão nếu những khách hàng hợp pháp mua iPhone đã qua sử dụng không thể mua hàng trên App Store .

View attachment 7908

Nói như vậy nếu bạn đang di chuyển khối lượng lớn và cần nhiều thiết bị hơn, hãy tham gia thị trường đồ cũ. Một số kẻ gian xảo ở Trung Quốc thậm chí còn điều hành các hoạt động thẻ từ các cửa hàng sửa chữa điện thoại bằng cách sử dụng thiết bị trước khi lật ngược chúng. Việc làm ăn thông minh và cực kỳ có lãi. Nhưng điều này chỉ dành cho những người lớn nếu bạn không có kế hoạch di chuyển khối lượng lớn thì đây không phải là điều bạn nên quan tâm.

Cửa hàng Google Play

View attachment 7909

Google là một loài hoàn toàn khác. Họ chẳng quan tâm đến thiết bị vì ID phần cứng Android cực kỳ không đáng tin cậy - chỉ cần một cú nhấp chuột với đúng công cụ và thế là có ngay danh tính thiết bị mới. Vì vậy, thay vì tập trung vào thiết bị, họ triển khai bảo mật trên chính tài khoản.

Bảo mật thanh toán của họ có hai loại: xác minh 3D Secure hoặc xác minh mini-charge . Nếu bạn đang có kế hoạch thực hiện một giao dịch lớn, hãy đăng ký các thẻ có quyền truy cập vào lịch sử giao dịch (hoặc thẻ Visa Alerts mặc dù các thẻ này có số dư thấp) và xác minh chúng đúng cách với Google . Khi bạn đã được "tin tưởng", họ sẽ cho phép bạn sử dụng tối đa những thứ khốn kiếp đó trước khi các thuật toán bảo mật thức dậy và bắt đầu đặt câu hỏi. Chỉ cần đừng tự mãn - ngay cả các tài khoản đáng tin cậy cũng có giới hạn trước khi Google hạ búa.

View attachment 7910

Cá nhân tôi thì gắn bó với hệ sinh thái của Apple . Tại sao? Bởi vì thứ đó hoạt động rất tốt. Rào cản gia nhập thấp hơn nhiều - hãy lấy một chiếc iPhone mới, định dạng con đĩ đó, tạo một Apple ID mới và bạn đã sẵn sàng cho một cuộc mua sắm. Miễn là thẻ của bạn còn hoạt động và hoạt động tốt thì nó sẽ hoạt động mà không cần phải vượt qua hàng triệu rào cản.

Không cần xác minh các khoản phí nhỏ hoặc giải quyết vấn đề tin cậy nhảm nhí của Google . Không cần yêu cầu về thời hạn sử dụng tài khoản hoặc giả mạo thiết bị phức tạp. Chỉ cần một chiếc điện thoại sạch, tài khoản mới và một thẻ đang hoạt động. Đơn giản, hiệu quả và đáng tin cậy vô cùng. Chắc chắn, bạn có thể cần phải đổi thiết bị thường xuyên hơn để có khối lượng lớn nhưng đó là cái giá nhỏ phải trả cho tỷ lệ thành công nhất quán.

Đăng ký và Hoàn tiền

Một thế lực mạnh mẽ khác trong trò chơi thẻ trong ứng dụng là đăng ký. Đây là vàng cho cả mục đích sử dụng cá nhân và bán lại. Tại sao? Bởi vì hầu hết các nền tảng phát trực tuyến và dịch vụ đăng ký đều quá lười để triển khai đúng các giao thức hoàn tiền của AppleGoogle .


View attachment 7911
Bạn thấy đấy, khi một khoản phí hoàn trả ảnh hưởng đến giao dịch mua trong ứng dụng, AppleGoogle có hệ thống thông báo cho người bán. Họ cung cấp API cho phép các công ty tự động thu hồi quyền truy cập khi đăng ký bị tính phí hoàn lại. Nhưng các công ty như HBO , Hulu, Disney+ và những công ty khác thì sao? Họ làm nửa vời. Điều này đặc biệt đúng nếu khoản phí hoàn lại thông qua App Store , vì Apple không thực sự cung cấp một cách thuận tiện để các công ty biết tài khoản nào bị tính phí hoàn lại mà chỉ biết giao dịch nào. Hệ thống của họ được tích hợp kém đến mức ngay cả khi bạn thanh toán bằng thẻ đăng ký hàng năm và bị tính phí hoàn lại một tuần sau đó, quyền truy cập của bạn thường vẫn hoạt động trong toàn bộ năm.

Việc triển khai cẩu thả này chính là lý do tại sao bạn thấy rất nhiều "tài khoản cao cấp giá rẻ" được bán. Những người bán đó không phải là phép thuật - họ chỉ là những người đăng ký thẻ thông qua trang web và thông qua mua hàng trong ứng dụng và lật ngược chúng nhanh chóng. Ngay cả khi thẻ bị tính phí lại, các tài khoản vẫn tiếp tục hoạt động.
* Văn bản ẩn: không thể trích dẫn. *


Phần kết luận

Mua hàng trong ứng dụngvũ khí bí mật của bạn khi thanh toán bằng thẻ truyền thống gặp phải trở ngại. Trong khi mọi người khác đập đầu vào các hệ thống thanh toán web được củng cố, bạn có thể vượt qua các cửa hậu của cửa hàng ứng dụng như một ninja kỹ thuật số. Trò chơi không phải là về sức mạnh thô bạo - mà là về việc tìm kiếm và khai thác những mất cân bằng bảo mật này.

Cho dù bạn đang hồi sinh những lá bài "chết" hay né tránh danh sách đen bộ xử lý, thì các giao dịch trong ứng dụng đều mở ra những khả năng mà giao dịch web không thể chạm tới. Hãy làm chủ thứ này và bạn sẽ có một nguồn doanh thu đáng tin cậy trong thời gian dài sau khi những người khác đã từ bỏ và về nhà.

Chỉ cần nhớ rằng: lòng tham giết chết . Hãy giữ khối lượng hợp lý, thiết bị sạch sẽ và OpSec chặt chẽ. Tiền thông minh không kiếm được từ một cú đánh lớn - nó được tạo ra thông qua việc khai thác liên tục, bền vững các lỗ hổng bị bỏ qua này.

Bây giờ hãy ra ngoài và kiếm tiền từ cửa hàng ứng dụng. D0ctrine ra ngoài.
ty
 

Daewa

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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
thanks
 

Tomzus

Newbie
Joined
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Messages
2
Reaction score
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Points
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
good read
 
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