samhand

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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
THANK YOU
 

buchixiangcai

Newbie
Joined
13.03.25
Messages
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Reaction score
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

无需验证小额收费或处理Google的信任问题。无需账户时效要求或复杂的设备欺骗。只需一部干净的手机、新账户和一张可用的卡。简单、有效、可靠。当然,您可能需要更频繁地切换设备以获得高流量,但这对于稳定的成功率来说只是很小的代价。

订阅和退款

应用内刷卡游戏中的另一股强大力量是订阅。这些对于个人使用和转售来说都是黄金。为什么?因为大多数流媒体平台和订阅服务都懒得正确实施苹果谷歌的退款协议。


View attachment 7911
瞧,当应用内购买发生退款时,苹果谷歌都有系统来通知商家。他们提供 API,让公司在订阅被退款时自动撤销访问权限。但像HBOHulu Disney+这样的公司呢?他们把这件事做得太敷衍了事了。如果退款是通过App Store进行的,情况尤其如此,因为苹果并没有真正为公司提供一种方便的方式来知道哪个帐户只对哪笔交易进行了退款。他们的系统集成度很差,即使你刷卡订阅一年,一周后就被退款,你的访问权限通常也会在全年保持活跃。

这种粗心大意的实施正是您看到如此多“廉价高级帐户”被出售的原因。这些卖家并不神奇——他们只是通过网站和应用内购买来订购订阅并快速翻转。即使卡被扣款,帐户仍可继续使用。
* 隐藏文字:无法引用。*


结论

当传统刷卡方式遇到瓶颈时,应用内购买就是您的秘密武器。当其他人都在与强化的网络支付系统作斗争时,您可以像数字忍者一样通过应用商店后门。游戏不是关于蛮力 - 而是关于发现和利用这些安全不平衡。

无论您是恢复“死”卡还是避开处理器黑名单,应用内购买都具有网络交易无法触及的可能性。掌握这个技巧,在其他人放弃并回家后很长一段时间内,您都会拥有可靠的收入来源。

请记住:贪婪会害死人。保持合理的流量、干净的设备以及严密的 OpSec。聪明的钱不是靠一次大举进攻就能赚到的 - 它是通过持续不断地利用这些被忽视的漏洞来积累的。

现在就行动起来,从应用商店赚钱吧。D0ctrine出炉
goodgood
 

Dziuma

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Messages
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
thx
 

John John

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Joined
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Messages
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Reaction score
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

Không cần xác minh các khoản phí nhỏ hoặc giải quyết vấn đề tin cậy nhảm nhí của Google . Không cần yêu cầu về thời hạn sử dụng tài khoản hoặc giả mạo thiết bị phức tạp. Chỉ cần một chiếc điện thoại sạch, tài khoản mới và một thẻ đang hoạt động. Đơn giản, hiệu quả và đáng tin cậy vô cùng. Chắc chắn, bạn có thể cần phải đổi thiết bị thường xuyên hơn để có khối lượng lớn nhưng đó là cái giá nhỏ phải trả cho tỷ lệ thành công nhất quán.

Đăng ký và Hoàn tiền

Một thế lực mạnh mẽ khác trong trò chơi thẻ trong ứng dụng là đăng ký. Đây là vàng cho cả mục đích sử dụng cá nhân và bán lại. Tại sao? Bởi vì hầu hết các nền tảng phát trực tuyến và dịch vụ đăng ký đều quá lười để triển khai đúng các giao thức hoàn tiền của AppleGoogle .


View attachment 7911
Bạn thấy đấy, khi một khoản phí hoàn trả ảnh hưởng đến giao dịch mua trong ứng dụng, AppleGoogle có hệ thống thông báo cho người bán. Họ cung cấp API cho phép các công ty tự động thu hồi quyền truy cập khi đăng ký bị tính phí hoàn lại. Nhưng các công ty như HBO , Hulu, Disney+ và những công ty khác thì sao? Họ làm nửa vời. Điều này đặc biệt đúng nếu khoản phí hoàn lại thông qua App Store , vì Apple không thực sự cung cấp một cách thuận tiện để các công ty biết tài khoản nào bị tính phí hoàn lại mà chỉ biết giao dịch nào. Hệ thống của họ được tích hợp kém đến mức ngay cả khi bạn thanh toán bằng thẻ đăng ký hàng năm và bị tính phí hoàn lại một tuần sau đó, quyền truy cập của bạn thường vẫn hoạt động trong toàn bộ năm.

Việc triển khai cẩu thả này chính là lý do tại sao bạn thấy rất nhiều "tài khoản cao cấp giá rẻ" được bán. Những người bán đó không phải là phép thuật - họ chỉ là những người đăng ký thẻ thông qua trang web và thông qua mua hàng trong ứng dụng và lật ngược chúng nhanh chóng. Ngay cả khi thẻ bị tính phí lại, các tài khoản vẫn tiếp tục hoạt động.
* Văn bản ẩn: không thể trích dẫn. *


Phần kết luận

Mua hàng trong ứng dụngvũ khí bí mật của bạn khi thanh toán bằng thẻ truyền thống gặp phải trở ngại. Trong khi mọi người khác đập đầu vào các hệ thống thanh toán web được củng cố, bạn có thể vượt qua các cửa hậu của cửa hàng ứng dụng như một ninja kỹ thuật số. Trò chơi không phải là về sức mạnh thô bạo - mà là về việc tìm kiếm và khai thác những mất cân bằng bảo mật này.

Cho dù bạn đang hồi sinh những lá bài "chết" hay né tránh danh sách đen của bộ xử lý, thì các giao dịch trong ứng dụng đều mở ra những khả năng mà giao dịch web không thể chạm tới. Hãy làm chủ thứ này và bạn sẽ có một nguồn doanh thu đáng tin cậy trong thời gian dài sau khi những người khác đã từ bỏ và về nhà.

Chỉ cần nhớ rằng: lòng tham giết chết . Hãy giữ khối lượng hợp lý, thiết bị sạch sẽ và OpSec chặt chẽ. Tiền thông minh không kiếm được từ một cú đánh lớn - nó được tạo ra thông qua việc khai thác liên tục, bền vững các lỗ hổng bị bỏ qua này.

Bây giờ hãy ra ngoài và kiếm tiền từ cửa hàng ứng dụng. D0ctrine ra ngoài.
Tanks
 

richman98

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Messages
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
Thx
 

breached101

Newbie
Joined
02.11.24
Messages
13
Reaction score
1
Points
3
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
w
 
Joined
21.03.25
Messages
7
Reaction score
0
Points
1
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
beautiful thread top of the line game i am dickriding the whole way cannot believe this shit is free
 

Rizecutie

Newbie
Joined
21.02.25
Messages
3
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
 

pacodero

Newbie
Joined
16.11.24
Messages
10
Reaction score
0
Points
1
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
Yessr
 

terosfeeling

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Joined
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Messages
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
Gg
 

tobi666

Newbie
Joined
23.03.25
Messages
3
Reaction score
0
Points
1
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

No todas las tiendas son iguales, y estos dos cabrones difieren en gran medida en términos de seguridad.

Tienda de aplicaciones de Apple

La seguridad de Apple se centra en los dispositivos: rastrean y marcan patrones sospechosos en teléfonos individuales. Si realizas demasiadas compras desde un solo dispositivo, sobre todo las grandes, Apple te bloqueará . Restablecer el dispositivo puede ayudar a evitar algunas alertas, pero no es una solución mágica. ¿La buena noticia? A menos que seas un avaricioso que gasta más de 10.000 dólares al día en un solo teléfono, probablemente no te incluyan permanentemente en la lista negra . Apple no puede prohibir por completo las compras en los dispositivos; imagina el desastre si los clientes legítimos que compran iPhones usados no pueden comprar en la App Store .

View attachment 7908

Dicho esto, si mueves un volumen considerable y necesitas más dispositivos, acude al mercado de segunda mano. Algunos astutos en China incluso hacen operaciones con tarjetas en talleres de reparación de teléfonos, usando los dispositivos antes de revenderlos. Una estrategia inteligente y extremadamente rentable. Pero esto es solo para los grandes; si no planeas mover un volumen considerable, no deberías preocuparte por esto.

Tienda Google Play

View attachment 7909

Google es un caso aparte. Les importan un bledo los dispositivos, ya que los identificadores de hardware de Android son extremadamente poco fiables: un clic con las herramientas adecuadas y ¡zas!, nueva identidad del dispositivo. Así que, en lugar de centrarse en el dispositivo, implementan la seguridad en la propia cuenta.

Su seguridad de pago se presenta en dos versiones: verificación 3D Secure o verificación de minicargos . Si planeas hacerte rico, registra tarjetas con acceso al historial de transacciones (o tarjetas Visa Alerts, aunque estas tarjetas tengan saldos bajos) y verifícalas correctamente con Google . Una vez que te consideren de confianza, te permitirán maximizar esas cuentas antes de que los algoritmos de seguridad se activen y empiecen a hacer preguntas. Pero no te confíes: incluso las cuentas de confianza tienen límites antes de que Google las imponga.

View attachment 7910

Personalmente, me quedo con el ecosistema de Apple . ¿Por qué? Porque funciona. La barrera de entrada es mucho menor: consigues un iPhone nuevo, lo formateas, creas un nuevo Apple ID y estás listo para empezar a comprar. Mientras tu tarjeta esté activa, funcionará sin complicaciones.

No necesitas verificar minicargos ni lidiar con las mentiras de confianza de Google . No necesitas requisitos de antigüedad de cuenta ni suplantaciones complejas de identidad. Solo un teléfono limpio, una cuenta nueva y una tarjeta que funcione. Simple, eficaz y muy fiable. Claro, puede que tengas que cambiar de dispositivo con más frecuencia si usas mucho, pero es un pequeño precio a pagar por un éxito constante.

Suscripciones y devoluciones de cargos

Otra fuerza poderosa en el juego de las tarjetas dentro de las aplicaciones son las suscripciones. Son oro puro tanto para uso personal como para la reventa. ¿Por qué? Porque la mayoría de las plataformas de streaming y servicios de suscripción son demasiado perezosos para implementar correctamente los protocolos de devolución de cargos de Apple y Google .


View attachment 7911
Verás, cuando una devolución de cargo afecta a una compra dentro de la aplicación, Apple y Google tienen sistemas para notificar al comerciante. Ofrecen API que permiten a las empresas revocar automáticamente el acceso cuando se devuelve el cargo a las suscripciones. ¿Pero empresas como HBO , Hulu, Disney+ y otras? Lo hacen a medias. Esto es especialmente cierto si la devolución de cargo se realiza a través de la App Store , ya que Apple no ofrece una forma práctica para que las empresas sepan qué cuenta devolvió el cargo y qué transacción. Sus sistemas están tan mal integrados que, incluso si registras una suscripción anual y se devuelve el cargo una semana después, tu acceso suele permanecer activo durante todo el año.

Esta implementación descuidada es precisamente la razón por la que se venden tantas "cuentas premium baratas". Estos vendedores no son mágicos: simplemente transfieren suscripciones a través del sitio web y mediante compras dentro de la aplicación y las revenden rápidamente. Incluso si se devuelve el cargo a las tarjetas, las cuentas siguen funcionando.
* Texto oculto: no se puede citar. *


Conclusión

Las compras dentro de la aplicación son tu arma secreta cuando el sistema tradicional de tarjetas se topa con un muro. Mientras todos se dan de bruces contra los sistemas de pago web reforzados, tú puedes escabullirte por las puertas traseras de la tienda de aplicaciones como un ninja digital. El juego no se trata de fuerza bruta, sino de encontrar y explotar estas vulnerabilidades de seguridad.

Ya sea que estés reviviendo cartas "muertas" o esquivando las listas negras de procesadores, las compras dentro de la aplicación abren posibilidades que las transacciones web no pueden alcanzar. Domina esto y tendrás una fuente de ingresos confiable mucho después de que otros se hayan dado por vencidos y se hayan ido a casa.

Recuerda: la avaricia mata . Mantén un volumen razonable, tus dispositivos limpios y una seguridad operativa rigurosa. El dinero inteligente no se gana con un ataque masivo, sino mediante la explotación constante y sostenible de estas vulnerabilidades ignoradas.

Ahora sal y gana dinero con la tienda de aplicaciones. Doctrina fuera.
gracias
 

demonastan

Newbie
Joined
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Messages
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
 
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