d0ctrine

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1740388638490.png📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.

Screenshot.png

Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.


1740389094797.png

Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

1740388928617.png

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

1740388883324.png

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

1740388825231.png

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

1740389164173.png

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

1740389209312.png

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

1740389446389.png

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


i0dtGoSS.png
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
 
Last edited:

ascio9612

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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
thnxx boss
 

afUQNA81

Newbie
Joined
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Messages
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
thx
 

fwefreverve

Newbie
Joined
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Messages
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
Vedi, quando un addebito colpisce un acquisto in-app Apple e Google disporre di sistemi per avvisare il commerciante. Forniscono API che consentono alle aziende di revocare automaticamente l'accesso quando gli abbonamenti vengono addebitati. Ma le aziende come HBO, Hulu Disney + e altri? Hanno messo a metà questa merda. Ciò è particolarmente vero se il chargeback è via App Store, dal momento Apple non fornisce in realtà un modo conveniente per le aziende di sapere quale addebito del conto solo quale transazione. I loro sistemi sono così scarsamente integrati che anche se si prenota un abbonamento annuale e viene addebitato una settimana dopo, l'accesso rimane spesso attivo per l'intero anno.

Questa implementazione sciatta è esattamente il motivo per cui vedi vendere così tanti "conti premium economici". Quei venditori non sono magici: stanno solo cardando gli abbonamenti sia attraverso il sito che tramite acquisti in-app e lanciandoli rapidamente. Anche se le carte vengono addebitate, i conti continuano a funzionare.
* Testo nascosto: non può essere citato. *


Conclusione

Acquisti in-app sei il tuo arma segreta quando il cardatura tradizionale colpisce un muro. Mentre tutti gli altri sbattono la testa contro i sistemi di pagamento web fortificati, puoi passare attraverso le backdoor dell'app store come un ninja digitale. Il gioco non riguarda la forza bruta - si tratta di trovare e sfruttare questi squilibri di sicurezza.

Sia che tu stia rianimando le carte "morte" o schivando le liste nere del processore, gli acquisti in-app aprono possibilità che le transazioni web non possono toccare. Padroneggia questa merda e avrai un flusso di entrate affidabile molto tempo dopo che gli altri hanno rinunciato e sono tornati a casa.

Ricorda solo: l'avidità uccide. Mantieni i tuoi volumi ragionevoli, i tuoi dispositivi puliti e il tuo OpSec stretto. Il denaro intelligente non viene fatto in un grande successo: è costruito attraverso uno sfruttamento coerente e sostenibile di queste vulnerabilità trascurate.

Ora esci e guadagna quell'app store. D0ctrine su.
thx
 

tilu90409

Newbie
Joined
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Messages
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
thanks you sir...
 

Hline

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Joined
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Messages
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
Doff
 

satos48

Newbie
Joined
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Messages
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
cool
 

huhauhas

Newbie
Joined
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Messages
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Reaction score
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

Mini ücretleri doğrulamaya veya Google'ın güven saçmalıklarıyla uğraşmaya gerek yok. Hesap eskitme gereksinimleri veya karmaşık cihaz sahteciliği gerekmiyor. Sadece temiz bir telefon, yeni bir hesap ve çalışan bir kart. Basit, etkili ve inanılmaz derecede güvenilir. Elbette, yüksek hacim için daha sık cihaz değiştirmeniz gerekebilir ancak bu, tutarlı başarı oranları için ödenecek küçük bir bedeldir.

Abonelikler ve Geri Ödemeler

Uygulama içi kart oyunundaki bir diğer güçlü güç ise aboneliklerdir. Bunlar hem kişisel kullanım hem de yeniden satış için çok değerlidir. Neden? Çünkü çoğu yayın platformu ve abonelik hizmeti Apple ve Google'ın geri ödeme protokollerini düzgün bir şekilde uygulamak için fazla tembeldir.


View attachment 7911
Bakın, bir geri ödeme uygulama içi satın alma işlemine denk geldiğinde Apple ve Google'ın satıcıyı bilgilendirmek için sistemleri var. Abonelikler geri ödeme aldığında şirketlerin erişimi otomatik olarak iptal etmesini sağlayan API'ler sağlıyorlar. Peki HBO , Hulu, Disney+ ve diğerleri gibi şirketler? Bu işi yarım yamalak yapıyorlar. Bu özellikle geri ödeme App Store üzerinden yapılıyorsa geçerli , çünkü Apple şirketlerin hangi hesabın yalnızca hangi işlemi geri ödediğini bilmeleri için uygun bir yol sunmuyor. Sistemleri o kadar kötü entegre edilmiş ki yıllık bir aboneliği kartla ödeseniz ve bir hafta sonra geri ödeme alsanız bile erişiminiz genellikle tüm yıl boyunca aktif kalıyor.

Bu özensiz uygulama, bu kadar çok "ucuz premium hesap" satıldığını görmenizin tam da nedenidir. Bu satıcılar sihir değil - sadece hem site üzerinden hem de uygulama içi satın alımlar yoluyla abonelikleri kartlıyorlar ve bunları hızlıca çeviriyorlar. Kartlar geri ödense bile hesaplar çalışmaya devam ediyor.
* Gizli metin: alıntı yapılamaz. *


Çözüm

Geleneksel karting duvara çarptığında uygulama içi satın alımlar gizli silahınızdır . Herkes güçlendirilmiş web ödeme sistemlerine kafasını vururken, siz dijital bir ninja gibi uygulama mağazasının arka kapılarından sıyrılabilirsiniz. Oyun kaba kuvvetle ilgili değil - bu güvenlik dengesizliklerini bulup istismar etmekle ilgilidir.

İster "ölü" kartları canlandırın, ister işlemci kara listelerinden kaçın, uygulama içi satın alımlar web işlemlerinin dokunamayacağı olasılıklar sunar. Bu işte ustalaşın ve diğerleri pes edip eve gittikten uzun süre sonra bile güvenilir bir gelir akışına sahip olun.

Sadece şunu unutmayın: açgözlülük öldürür . Hacimlerinizi makul, cihazlarınızı temiz ve OpSec'inizi sıkı tutun. Akıllı para tek bir büyük vuruşla kazanılmaz - bu göz ardı edilen güvenlik açıklarının tutarlı, sürdürülebilir bir şekilde kullanılmasıyla oluşturulur.

Şimdi dışarı çık ve o uygulama mağazasından para kazan. D0ctrine defol.
+TY
 

godlevel

Newbie
Joined
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Messages
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Points
3
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
let’s gooooo
 

draki69

Newbie
Joined
27.08.24
Messages
19
Reaction score
1
Points
3
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
thanks
 

Godson718

Prime
Joined
04.02.25
Messages
33
Reaction score
0
Points
6
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
Hooods
 

luci123

Newbie
Joined
02.02.25
Messages
23
Reaction score
1
Points
3
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
Good
 

rustyvee69

Newbie
Joined
23.10.24
Messages
34
Reaction score
3
Points
8
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
Thanks again
 

BigHittaz

Newbie
Joined
26.10.24
Messages
3
Reaction score
0
Points
1
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
 

lainara123

Newbie
Joined
05.11.23
Messages
3
Reaction score
0
Points
1
View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
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View attachment 7903📱In-App Purchases Carding📱
Ever tried punching a site with your best cards and setups but that shit just wont budge? Or maybe your cards are burned to a crisp - payment processors have flagged and blacklisted your ass. Frustrating as fuck, right?

Well there's a sneaky little backdoor that most of you overlook: in-app purchases. These mobile money makers operate on different payment rails than regular web transactions, opening up a whole new world of possibilities. This guide will show you how to leverage in-app purchases to breathe new life into those "dead" cards and bypass the usual processor cockblocks.


Reminder: this is extremely specific and only works on platforms that have in-app purchases, but once you get it going can be extremely powerful.

Security Imbalance
Lets talk about security imbalance - when a company's web transactions are locked down tight but their in-app purchases are about as secure as a dollar store padlock.



Take ChatGPT for example. Their web payments run through Stripe, which has gotten aggressive as fuck lately with their fraud detection. Stripe Radar has been going absolutely apeshit these past few months blocking legitimate transactions and treating every card like its radioactive. For carders working with cheap garbage cards, getting a payment through is about as likely as finding a unicorn in your backyard.

View attachment 7906

Or look at Roblox - they use either XSolla or Stripe for web payments. XSolla demands card enrollment and verification charges. But here's where it gets interesting: these same companies also have mobile apps where you can buy the exact same stuff.

View attachment 7905

See most companies pour resources into securing their main website payments, treating them like their firstborn child. But their in-app purchase security? That shits completely outsourced to Google and Apple's app stores. Once you figure out the quirks of Play Store and App Store payments youve basically got a master key to card anything these companies sell through their apps. It's like finding a secret tunnel that bypasses all their fancy website security.

Now dont get me wrong - app stores aren't exactly wide open. Both Apple and Google have their own security measures that can be a pain in the ass. But when youre banging your head against the wall trying to card some Roblox credits with your $2 resold cards and getting nowhere on the main site, even a slightly easier target through in-app purchases looks like a fucking oasis in the desert.

This security imbalance creates opportunities. While everyone else is ramming their head against brick wall you will be sliding through the side door of in-app purchases.

iPhone vs Android

Not all stores are created equal, and these two fuckers differ largely in terms of security.

Apple App Store

Apple's security is device-focused - they track and flag suspicious patterns on individual phones. Push too many purchases through a single device especially large ones right off the bat, and Apple will cockblock you. Resetting your device can help dodge some flags but its not a magic bullet. The good news? Unless you're being a greedy fuck running $10k+ daily through one phone, you probably wont get permanently blacklisted. Apple can't completely ban devices from making purchases - imagine the shitstorm if legitimate customers buying used iPhones cant purchase on the App Store.

View attachment 7908

That said if you're moving serious volume and need more devices, hit up the secondhand market. Some crafty fuckers in China even run card ops out of phone repair shops using devices before flipping them. Smart hustle, and extremely profitable. But this is just for the big boys if youre not planning to move volume this is hardly anything you should concern yourself with.

Google Play Store

View attachment 7909

Google's a whole different animal. They dont give two shits about devices since Android hardware IDs are extremely unreliable - one click with the right tools and boom, fresh device identity. So instead of focusing on the device they implement the security on the account itself.

Their payment security comes in two flavors: 3D Secure verification or mini-charge verification. If you're planning to hit big, enroll cards that have access to transaction history (or Visa Alerts cards although these cards have low amounts of balances) and verify them properly with Google. Once youre "trusted", they'll let you max those fuckers out before the security algorithms wake up and start asking questions. Just dont get cocky - even trusted accounts have limits before Google brings down the hammer.

View attachment 7910

Personally I stick with Apple's ecosystem. Why? Because that shit just works. The barrier to entry is way lower - grab a fresh iPhone, format that bitch create a new Apple ID, and youre ready to roll on a purchasing spree. As long as your card is live and kicking it'll work without jumping through a million hoops.

No need to verify mini-charges or deal with Googles trust bullshit. No account aging requirements or complex device spoofing needed. Just a clean phone, fresh account and a working card. Simple, effective and reliable as fuck. Sure, you might need to switch devices more often for high volume but that's a small price to pay for consistent success rates.

Subscriptions and Chargebacks

Another powerful force in the in-app carding game is subscriptions. These are fucking gold for both personal use and resale. Why? Because most streaming platforms and subscription services are too lazy to properly implement Apple and Googles chargeback protocols.


View attachment 7911
See, when a chargeback hits an in-app purchase Apple and Google have systems to notify the merchant. They provide APIs that let companies automatically revoke access when subscriptions get charged back. But companies like HBO, Hulu Disney+ and others? They half-ass this shit. This is especially true if the chargeback is via App Store, since Apple doesn't really provide a convenient way for companies to know which account chargedback only which transaction. Their systems are so poorly integrated that even if you card an annual subscription and it gets charged back a week later, your access often stays active for the full year.

This sloppy implementation is exactly why you see so many "cheap premium accounts" being sold. Those sellers arent magic - they're just carding subscriptions both through the site and via in-app purchases and flipping them quick. Even if the cards get charged back the accounts keep working.
* Hidden text: cannot be quoted. *


Conclusion

In-app purchases are your secret weapon when traditional carding hits a wall. While everyone else bangs their head against fortified web payment systems, you can slip through app store backdoors like a digital ninja. The game isnt about brute force - it's about finding and exploiting these security imbalances.

Whether youre reviving "dead" cards or dodging processor blacklists in-app purchases open up possibilities that web transactions can't touch. Master this shit and youll have a reliable revenue stream long after others have given up and gone home.

Just remember: greed kills. Keep your volumes reasonable, your devices clean and your OpSec tight. The smart money isn't made in one massive hit - it's built through consistent, sustainable exploitation of these overlooked vulnerabilities.

Now get out there and make that app store money. D0ctrine out.
Useful stuff~!
 
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